Duration: 5 days |
Price: R6,000.00 (excl VAT)
3D Studio Max 2012 Fundamentals
Table of Contents
Chapter 01: Getting Started
- User Interface
- Creating and Modifying Basic Objects
- Scene File Manipulation
- Selecting Objects
- Transforms
- Object and Scene Organization
- Project Folders
Chapter 02: Modeling
- Geometrical Object Types
- 3D Parametric Objects
- Using the Modifier Stack
- Essential Modifiers
- Object Cloning
- Low Poly Modeling
- Creating Shapes
- Spline Editing
- Creating Objects from Splines
- Using Compound Objects
- Light Types
Chapter 03: Lighting
- Simple Lighting Setup
- Lighting Tools
- Indirect Illumination and Exposure Control
- Simulating Sunlight
- Lighting Effects
Chapter 04: Materials
- Working with the Material Editor
- Material Types
- Using Predefined ProMaterials
- Using Predefined ProMaterials
- Mapping Coordinates
- Arch & Design Material
- Using Multi Sub-Object Materials
Chapter 05: Rendering
- Cameras
- Backgrounds
- Rendered Frame Window
- Rendering Output Choices
- Batch Rendering
- RAM Player
Chapter 06: Animation
- Basic Animation Principles
- Keyframe Animation
- Alternative Animation Methods
- Creating Hierarchies
Upcoming Training Dates
Please find below a list of upcoming training dates for this course.
| Course | Starts On | Location | |
|---|---|---|---|
| 3D Studio Max 2012 Fundamentals | 28th May 2012 | Johannesburg | Book now |