This course provides an overview of Maya and introduces to the basics of modelling and animation.
-You will get an overview of the software’s interface.
(Shortcuts, Navigation, Workflow, Scene management)
-Create and animate simple objects.
-Create a simple light and camera setup
-Render a sequence of your animation.
– Quick Rig a provided character
-More of Maya basics of your choice e.g. (Maya Mash, Bifrost Fluids, nParticles,…)
Basic computer skills
English or German
Maya 2020 or 2019 Free Educational License downloaded on your computer
Exams and Certifications
• To be announced
Who should attend
All age groups who are new to 3D or new to Maya.
People who want to refresh previous Maya skills.
R 1 800 excl VAT
Overview of the Maya Interface and menu contents (shortcuts, navigation, workflow, scene management, production pipeline, file formats, etc. )
Creating and manipulating primitive polygon objects (e.g. a table with objects in a room,
It will be discussed with the student, examples will be provided)
Polygon components, using the Polygon Extrude Tool, adding basic texture and basic colour
Overview of lights in Maya and Arnold, choosing and tuning lights for the scene
Overview of cameras and setting up a camera for the scene, setting and tuning basic keyframes, rendering a sequence
Modelling Toolkit (more tools for creating more models for your scene)
NURBS modelling, modelling deformers
Animating a motion path, animating morphing blendshapes
Animating objects and tuning in the Graph Editor, animating a bouncing ball
Time for more specific students questions or more of Maya (e.g. Mash, Bifrost Fluids, nParticles, Dynamics, etc )
Time for more specific students questions or more of Maya (e.g. Mash, Bifrost Fluids, nParticles, Dynamics, etc)